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Tag Archives: ND3D

ND3D make your own Primitives

OK, ND3D just became awesomer. I’m now making my own 3D primitives for everything. This is because primitives are MUCH smaller in K weight, and therefore more versatile. Admittedly, I will eventually break it down to a “primitive.as” class of it’s own and just force feed it random shapes, but tonight I WIN, and that’s [...]